Am not sure if this belongs just in the Cycles features or in a global request but I’d dearly love to see user defined proxy controls for images akin to what is available in Max’s.
In a nutshell:
System takes each image and downsizes based on user input - half size, quarter or eighth. Paths aren’t remapped as per user exposure, but done behind the scenes so user can either use proxy versions in viewport (like the existing resizing feature in settings) or at render time. The proxy path can be set in the user preferences either locally or on network.
A network cache system akin to that used in Fusion. Ie if the source image is located on a network drive, on load it will copy to a specified local disk (eg an ssd). When reloading, it will check the network location to see if there’s any change to the filestamp and if not, load the cached version. If there’s a change it will reload and re-cache the file. This could be worked for textures and also compositor footage.
First time poster here, 25 years max guy switching after about 5 months blender use and already used it in our latest feature as a live test run.