I’ve addressed this before with blender 8 beta and Blender 8.1 is out now and collections are still slow and clunky as ever. So this time let me show what I mean with pictures:
Instead of selecting objects in a collection like this:
Make something like a ctrl + j where objects are merged into an arrangement where every object is still accessible. (a collection that acts as an object) Not merged meshes like ctrl + j does!
Every 2D software and many 3D work this way and most artists are accustomed to this workflow.
Here is an example how this works in unity:
The user has multiple objects and can create an empty and move all objects into that empty:
This allows the user to scale/move/rotate all objects as one. Allowing for nondestructive very fast kitbash workflow:
It is a major timesaver and is very very important for artists! Ask any digital artist! 90% will be used to this workflow! It is the main reason I’m still very uncomfortable using blender.
Just look at how this game takes it to even another level by allowing users to make brushes out of a collection of objects!:
This it the power of being able to add objects to a container quickly!
I beg you please change that clunky collection usage! Make it faster and simpler! I don’t want to rmb ->select objects anymore! It takes forever and ctrl + j is destructive, it joins all meshes together T_T