Physics Fluid-Rigid Coupling

Interlinked SPH Pressure Solvers for Strong Fluid-Rigid Coupling

How hard would it be to implement this kind of algorithm in how Blender manage physics or fluids - rigid bodies interactions ?

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What a coincidence, I was writing a post about blender physics (on blenderartists) and decided to take a small break and look around, only to find your post and the 2minutes paper video published today talking about the same thing :slight_smile:

It would be so awesome if the physics of Blender could be improved using those kind of stuff !
Lords of Google Summer of Code, please look into it !

Here is a link to the post I made for those interested to join the discussion