Origin Axis modification tool


Right now we have only have the possibility to change the Origin location of an object. It would be more than useful to be able to align the orientation of it on a “face normal edge normal or vertex normal”
on this exemple i would love to keep “Z” up but align the “Y” to the object.

it would save time for many things


This was easy to do with the 3d cursor and the set_origin operator, its still possible, is just harder.