Materials that make use of Node Groups are pretty much broken in Eevee since beginning. Input values are completely ignored. Only workaround is to add bunch of input nodes and fill every input in every node group. Is this bug known and is there any ETA when materials with node groups will start to work in Eevee?
Hi, I noticed this issue a while ago but thought it’ll be resolved before release but now 2.8 is only accepting crash reports and no more bugs. Will this be implemented?