Node groups don't work properly in Eevee

Materials that make use of Node Groups are pretty much broken in Eevee since beginning. Input values are completely ignored. Only workaround is to add bunch of input nodes and fill every input in every node group. Is this bug known and is there any ETA when materials with node groups will start to work in Eevee?


Hi, I noticed this issue a while ago but thought it’ll be resolved before release but now 2.8 is only accepting crash reports and no more bugs. Will this be implemented?

It should be. Otherwise most of the already made Cycles materials that use node groups won’t work in Eevee.

Yes, it will be solved for the final 2.80 release of course.