Regarding Blue Noise Dithering @LordOdin just found a paper dated in 2019 and it looks pretty amazing, it could accelerate rendering quite a lot, our current implementation already helps, but this could make a big difference in render times I think, here is the paper, I will mention the main people involved in cycles I know about to know what you think, @brecht@lukasstockner97@StefanW
No no, in the other forum I show to David (the LuxCore developer) the current implementation of Blue Noise Dithering, the same that we have right now as a patch for cycles, the one from Lukas Stockner the paper I mention here is a new one, a different implementation.
However I posted the same link to this new paper in the other forum too, yep
EDIT: Sorry, I understand now… LOL! I wanted to post the link to the slides… not to the forum!!! hahaha fixing it