More focused developement for Rigging/Skinning & Animation

Animation team roadmap lacks a high priority task in their page, besides “Stacked mode for F-curves in Graph editor” . It is not clear if that means no big features for 2.82. Dalai Felinto will check with Sybren Stüvel.

I read this in the meeting notes and i was like WTH.

Blender is really lacking behind since ages and with each update it gets worse, if you guys need inspiration then just take a look at Maya’s team and how they made the software the best Animation tool out there.
I am really tempted to go back to it now and with all the new tools and features added that makes the job much easier for Animation, Blender is just becoming a good Modeling and Material previewing tool and that’s it.