Sorry for being so direct, but after the removal of the crosshair from the normal selection mode, now in 2.90 that Mark/remove seams are out of the Edges menu and located under the UV’s menu… why?!
I don’t understand two things:
1.- Why are these changes, that seems to be so random, are not being at least “tested” in a theoretical mockup with the users?
This is absurd, we work with edges to mark seams, having to go to the UV’s menu makes no sense, put it in the UV menu if you want, but don’t remove them from where they should be, the edges menus, because you don’t mark UV’s, you mark edges as Seams, not UV’s, now if we want to avoid duplication, then remove them from the UV’s menu, because this is an Edge related tool, not a UV related tool.
2.- Why are these changes not being published in the Meeting Notes?
This UI changes seem to be commited without barely any notice, and then we find the surprise when we go to work, why are they not being published in the meeting notes?
Sincerely the latest changes in UI seem a bit random, I may be wrong, I hope to be wrong, but they made no sense for any seasoned artist that work with Blender on a daily basis, at least is my perception when I comment them with other colleagues and artists.