Problem:
I’ve created a scene with a fluid domain, collision effector and liquid inflow.
The problem is that baking liquid doesn’t result in blue dots shown. Or if I somehow managed to bake something the baked liquid doesn’t account for the effector collision.
Blender versions: 2.82, 2.83a (both from official download pages)
Steps:
- Download .blend file from https://yadi.sk/d/-5VR33LBbazCVw
- Open the .blend file
- Click Domain object > Open Physics tab > Click Bake Data under Settings section
Expected:
Bake successful, blue dots are visible when navigating the timebar. Simulation accounts for effector collision.