Hi guys, i am not able to find from where i can add LPE in blender cycles(you know Light Path Expressions) . So I can avoid re-rendering for me different key fill rim lights. I believe technical since AOV & OSL shaders are there so there should be some way to just call those commands inside blender. It may be hibernating down somewhere. So my question is, is it something a non coder can do it? If so, can anyone help me? I desperately need an LPE guys. And if not can anyone tell me by when it’ll be launch in cycles?
Thanks in advance.