Locking rotation of viewports in blender

Locking a viewport to top, front, back…etc views without messing up and orbiting by mistake.

I thought this would be added in blender 2.8 since its a major release.
This is an essential part of any modeler’s workflow, when is it going to be added?


The feature exists. It’s just not exposed in the UI.

Add below line 4340 in space_view3d.py:

col.prop(view.region_3d, "lock_rotation", text="Lock Rotation")

Someone please submit a diff! :stuck_out_tongue:

1 Like

Are there any updates to this? I keep rotating views that I don’t want to rotate by accident.