Locking rotation of viewports in blender

Locking a viewport to top, front, back…etc views without messing up and orbiting by mistake.

I thought this would be added in blender 2.8 since its a major release.
This is an essential part of any modeler’s workflow, when is it going to be added?

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The feature exists. It’s just not exposed in the UI.

Add below line 4340 in space_view3d.py:

col.prop(view.region_3d, "lock_rotation", text="Lock Rotation")

Someone please submit a diff! :stuck_out_tongue:

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Are there any updates to this? I keep rotating views that I don’t want to rotate by accident.