Jello Simulation Uses Only 88 Lines of Code

I wonder could there be used one of these simulation frameworks or maybe even combine these simulation frame works:
-Taichi Elements

-Zenustech’s “Zeno node system”

-SPlisHSPlasH (they are interested from blender integration at least for addon) developed by InteractiveComputerGraphics
and they have also other interesting open source projects like: PositionBasedDynamics

-Project Chrono

There is also some other interesting projects like
-VadereCrowdSim (open source crowd simulation framework)
-PhysBAM
-libWetCloth
-or how about “o3d.foundation”?

btw.
Realtime GPU smoke simulation - Other Development Topics - Blender Developer Talk this developer on blender forums might be interested to join blender dev?

2 Likes