I am trying to understand how to zoom in/out in the scene, so I am asking here someone who knows, if the lens value is the same as FOV/Zoom value in other softwares (I am working with Cycles standalone clone from other developer but it has no dedicated FOV command line parameter, but I found out that when I change the lens value it basically do the same as FOV…or am I wrong?).
Unfortunately, there is noone there on their forums that could answer this type of question for me, so I am asking here at the original place of Cycles renderer.
is camera lens value basically equivalent to zoom?
…that is camera distance form object?
…cos from my test it is exactly that: a camera zoom, basically, but I would like to hear it form ppl that actually know Cycles well enough.
I am not talking about the camera Matrix, cos changing distance there would also affect the camera aperture values. I need really just the zoom in/out (equivalent of FOV)