I miss blury volumes in cycles

Something that I miss in the volume shader, legacy Cycles and Cycles X, is a way of adding a blurry diffusion by distance specially when using it for atmosphere. I have searched for ways of adding this to the shader but cant find an easy way…
Link for example: https://www.encyclopedie-environnement.org/app/uploads/2018/04/Diffusion-couv_lever-soleil.jpg
Best
Daniel

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