I want to second this. I think we’ve gathered that there is interest at the very least from the devs to implement this later during modelling nodes.
This quote shows that to me. So to me this means “just wait”
This is not “waiting”, it’s impatience in the face of an answer from the devs saying it will probably come later. Screaming is also not a becoming verb that I see being used a lot here.
I feel blender is actually pretty great at answering community feedback. Blender isn’t a huge institution, and yet it gets so much work done so quickly, at least as of late. That’s because the blender staff is extremely talented, and not to mention there is such passion here from the community and the devs. The important thing to remember here is blenders staff isn’t huge. They get a lot done, but they only have so much bandwidth to get things done, and we HAVE to respect that on our end.
So things like:
Is not true. Blender is very much treated like production software, especially in recent years. Blender fixes bugs pretty fast, adds things we ask for frequently and is constantly thinking ahead of how to better the software. If a change is going drastically change things for users, they have to seriously think about how to approach that issue. And they do! They just do so on what their bandwidth allows. Please think of 2.8, yes that took a LONG time to make, but it kept building up and building up, adding more to-do’s. In the end, though, it successfully came out and finished those to-do’s and checked out a lot of RCS requests, I might add.
I know it’s easy to get angry after many years asking for the same request, but, inevitably the devs are clearly aware of this:
This means not only just a merge modifier, but all other kinds of constructive modelling modifiers. The devs have the man power to make this happen, but it hasn’t, and this is due to the very same issues and concerns that Campbell has mention here. They are worried it’s not a good fit right now. However, once more, with modelling nodes coming from Jacques Lucke in the future, the devs think these problems will become more manage-able. That is the answer for now.
I must say that right now, I understand the frustration, but I feel that people are worried about “the devs not listening”, where I feel that could not be farther from the truth. It seems like WE are the ones not listening. They have had this come up time and time again, and they still haven’t for well thought out reasons. Those are concerns to help protect us and blender, specifically not entering in the constructive modelling modifiers barrel of worms with a system that doesn’t necessarily support it. That is blender considering the users.
Let’s wait for modelling nodes then see what happens guys. Let’s trust the devs and give them our patience.