How to save baked texture in linear color space for PNG, JPG, TIF formats. This feature is vital for:
saving in corect way of linear or srgb space textures that will work in PBR workflow.
Lets say baked NORMAL MAP - linear space
Roughness map - linea space
difuse map - srgb
so my question is how to choose in blender what color space will be used when saving texture?
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The image editor has settings to configure the color space.
thank you for your reply