I don’t see any tools in the UV editor ? I tried to use one 3d view on draw mode side by side another view with the UV editor, but the paint tool doesn’t work inside the UV editor… Is this a missing feature, for implementing later or it will not exist anymore that possibility to paint at the same time that we can see the uv layout ?
I got it to work…But I can’t delete this post.
The UV and Image editors got split. You do texture painting either in the 3D editor on mesh or in the image editor. UV editor is for editing the UV’s. I have not checked if the imaged editor has an overlay to preview UV’s overlay on top of the texture/image being painted.
Just to mention that in the Image editor -> Paint mode the tools inside the T panel don’t show any properties on the global tools bar. It’s impossible to use those tools alone without a 3D view opened aside in Texture Paint, then you can switch tools from there to paint inside the Image editor.
I found that workflow quite disturbing and I would like to know if that will be changes to that if anyone would like to spend some time to fix it, it would be nice.
I would love to see a line and a curve tool at use in Texture paint and Image editor.
I do believe that is simply up to the fact that everything is still WIP and the image editor hasn’t gotten much attention yet.