Recently in Blender 2.8 and 2.79 Master a new set of render passes have been made available to the user, “Denoising Data”. I have a few questions: How would someone use this information? and is it possible to use this to denoise one pass such as the Indirect Glossy pass?
It’s intended for the upcoming feature of animation denoising, where denoising happens in a post processing pass ones all the frames have been rendered. It doesn’t really have a purpose outside of that.