Recently in Blender 2.8 and 2.79 Master a new set of render passes have been made available to the user, “Denoising Data”. I have a few questions: How would someone use this information? and is it possible to use this to denoise one pass such as the Indirect Glossy pass?
Thanks in advanced - Alaska
It’s intended for the upcoming feature of animation denoising, where denoising happens in a post processing pass ones all the frames have been rendered. It doesn’t really have a purpose outside of that.
Sorry to bother you, but have there been any updates to the uses of denoising data? And if so, are you able to point me towards documentation on how to use it?
Are there any updates for the animation denoising?