Week 4
This week was a bit slow for me but I have started looking into caching, also doing the OBJ refactoring on the side. Getting back to caching, this is going be built completely from ground up. While my dream is to create a completely generic cache for geometry nodes, after discussing with @HooglyBoogly we agreed to keep the scope simple and just focus on caching for file imports for now.
I started looking at some existing caching mechanisms like the Shader cache and will try to come up with a more detailed proposal for caching next week