GSoC 2023: Shader editor node preview - Weekly Reports

Report week 11

This week was really less intense, and I tried to spend more time while being more efficient.

The work done was mainly update the branches I had on my hard drive to the latest master and make them land one by one.

I did:

  • Have this patches merged:
    • add ability to preview output nodes PR
    • Hide the node preview button when the overlays are disabled PR
    • use flat previews for shader nodes by default PR
    • Nodes: stop the shader preview job when changing the viewed node-tree PR
  • Work more on the patch for individual node refresh WIP

I’ll be on holidays next week so I might not be in reach.

Approximative time spend on XCode: 6.75hrs.

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