Hi everyone!
This is my new proposal draft. Please check it out! Any feedback is welcome.
I intend to submit it on next Monday
Hi everyone!
This is my new proposal draft. Please check it out! Any feedback is welcome.
I intend to submit it on next Monday
Great to see some interest for OpenVDB nodes. They would be an incredibly valuable addition to the toolset.
@mmc Cool stuff…
By the way, you may find the following links interesting…
Geometry Nodes: Level Set Nodes:
https://developer.blender.org/D12100
Voxel Mesher:
https://developer.blender.org/D4960
Volume Boolean is already something I am chomping at the bit for. Double thumbs up!
Thank you! I’ll take a look and maybe update my proposal to take into account these patches.
Since Voxel mesher modifier was disabled (Bonestudio build), I am waiting for it`s ressurection in GN. Especially booleans and filters like dilate/erode
So yes, please!
I love the proposal. Implementing openvdb volume tools to geometry nodes I think is quite achievable within GSoC constraints and will be useful to both artists and, even more so, engineers.