Benefits:
Automated testing improves the quality of Blender by quickly detecting if new features break existing ones, and therefore catch bugs way before users do.
Description:
I) Regression testing:
- Object/Bone constraint
- A similar framework to
MeshTest
can be written to automate constrains for different types of objects
- A similar framework to
- Shape keys
- Extending exisiting frameworks is possible to support Shape Keys
- Compositor:
- support video/animation nodes
- Operators requiring user input
- Simulating user input in unit tests will make it possible to cover much more operators than currently possible.
For an example project see last year’s project.
II) Functional testing:
- Compositor:
- Node correctness testing, (e.g. blur node makes image less sharp, bright/contrast node makes image brighter regardless of exact absolute values etc…)
Any suggestion for other areas is welcome, especially new parts of Blender or where large changes are planned soon.
Requirements: Python