Hello I am Jeremy Marks, I would like to introduce myself and start talking to the community about my interest in 2d fluid simulations for GSoC 2021. I am finishing my sophomore year at Clemson University with a major in computer science. I have done a lot of projects through school and self projects with c, c++, and python. I have not worked with fluid simulations before, but I actually use blender and think it would be great to have a 2d fluid simulation option and I would love to be able to work on implementing it.
I will be reading the codebase over the next few days to familiarize myself with the code I would be working with as well as doing some basic 2d fluid simulation research and test programs outside of blender to learn the basics.
Would love to have any feedback on what steps I should be taking next.