As promised, here is the video! Today I committed most of my goals for the first stage of the context menu cleanup. There is still a lot of work to do, but it’s already much more usable.
Video contents (in order):
- Modifier link with drag & drop
- Collection colors in context menu (new icons)
- Also new icons in the outliner
- Collection color icons in UI menus (like add collection instance)
- Mode toggle column
- Removing the active doesn’t remove all anymore
- Change dot icon on hover
- Properties Editor Sync
- Now modifiers, constraints, and shader fx are expanded on selection
- Row icon filter - don’t show icons in rows, but still allow expanding
- Context menu fixes. Here the context menu shown is based on the target of the right-click. Before it would be impossible to see the modifier menu when an object was also selected.
- Deleting modifiers when other elements are also selected
Also you may notice the following throughout:
- Collection exclude checkbox is placed with the other restrict buttons
- The row highlights are slightly rounded and separated vertically
I would appreciate some testing of the build https://blender.community/c/graphicall/Qmbbbc/ this week to find any remaining bugs!