I’ve been using GP for a while now and these are some things I’d like to see in the future:
- Better support for textured strokes as fills
Right now the only options seem to be to either: fill with a single color or use textured strokes and delete everything that spills over the lines, or use an extra layer with a mask.
For me the best result was to use the extra layer with mask:
What I would love would be if blender could recognize the outside and inside of the line strokes and/or
a feature where textured brushes are cut off when they touch the lines. Maybe this could be accomplished by telling the line layer which layer is its fill layer. Like using the fill layer as the line layers child.
Or just a radio button that when ticked cuts off the textured brush on the other side of the line.
- Vertex Pen Tool
VERTEX PEN where on can draw by adding points to where one clicks to create customizable lines. Less points means faster and easier animation. Similar to the poliline but with less points and integrated curve manipulation.
This tool is very good for tracing sketches. In moho it is called “Add Point” and in animate it is called “Pen Tool”.
Toon boom auto patch & grease pencil nodes like: Toon Boom Harmony Tutorial #20 - Auto-patch - YouTube
Not being able to use material colors with texture brushes sucks a lot.
Grease pencil objects used like “brush texture”. As another option not just pngs. Paining in the actual GP objects would allow us to paint small animated objects like blooming tree buds.
Smooth out line thickness tool in sculpt. Atm we can only smooth the line but not the thickness we have to do that manually with the
only erase on the selected layer or a radiobutton to toggle between erasing on selected and all.
Ability to change a layers material.
When linking an grease pencil object in another blender file disabling layers is not updated even if outliner library operation reload is used Thickness tool.
Brush Texture variations with occurrence value. This would immensely help mimic pastel, watercolor, paint and more.