Geometry Nodes Gizmos Feedback

How would that be done with the currently proposed gizmo system?

In my mind, for multiple gizmos for use case in your example, I would imagine something like gizmo fields:

Something that would draw a gizmo for each element in the field.

I guess my general point/idea is that I perceive the gizmo node as a very simple container for delta between initial parameters and current parameters, and what generates that delta are user’s gizmo interactions in the viewport.

This would solve also the current issue of gizmo having this weird transform geometry type output, which has to be joined. In my case, I would assume you can simply transform the initial position if you want it to stick to some transformed space.

(EDIT: I removed the current position and direction outputs as I’d assume the circle gizmo is just for setting of radius, and can’t be moved/rotated.)

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