Frustrating adventures in simple camera animation

Here’s some more shouting into the void from a new user when it comes to animation…

  • Oh, so “track to” is legacy now and there’s shiny new “damped track” with less twisting?

  • Ok… so let’s put the camera on a path instead and animate it.

  • Right, no idea what that means, so let’s use that offset instead, I bet it goes between 0 - 1 regardless of spline length…

My feelings as a user of Blender right now: