Hi devs, I’ ve tried the long awaited lightgroup feature and here are my 2 cent.
The result works amazing, as expected. I was one of those asking for this many years ago (since it first appeared in Maxw*ll).
But in the meantime denoising happened, and new workflows happened too.
Lately the best render results come from multi-stage denoising passes and joining them back into final image.
This is not possible using current lightgroups, as they are delivered as single “beauty” images, each to be denoised as a whole.
As it is now the feature is cool but (at least in my work) relegated to lighting tests, instead of final shots compositing.
What I expected was something like a Viewlayer control level, as in this quick mockup:
Is this too late / too difficult to achieve? (or maybe not needed / desirable )