I just want to say Bra-freaking-O @Hypersomniac for the work you did on EEVEE’s motion blur in 2.9.
I know it’s just Alpha right now, but it’s “so choice”
Here’s a frame grab from an animation I’m working on.
Camera movement is in sync and tracking the rider only blurring the environment.
Rider and bike is blurred from their own directional motion independent of the camera since camera and rider objects are moving together.
Bike has multiple degrees of blur, changing from front to rear, while being whipped in front of rider; pivot point changes during a tail-whip, but it’s near the rear tire at this point in time.
Mesh deformation motion blur and directional blur is being applied to the rider.
Motion blur is being applied to the cloth simulation used on the Hoodie and jeans.
Volumetrics is also being used in the shot with no issues.
Probably so much more you can see going on, but again… OUT FREAKING STANDING!
Thank you so much for the work
Tim