Something I’ve consistantly noticed across projects and with many different environment lights is that hdri-lit diffuse looks very flat. as someone who generally leans towards high contrast lighting I often find the response lacking. I’m curious to know if this is expected behavior or if something can be done about it.
Here’s eevee stacked up against marmoset toolbag and cycles, both with color, lighting, and shading setups identical.
For reference, this is the hdri in the second image: https://hdrihaven.com/hdri/?c=morning-afternoon&h=flower_road