Draco compression support for GLTF in Blender 2.8


Since Blender 2.8 supports GLTF and GLB out of the box, it would be extremely useful to have Draco extension implemented. Along with Texture Transform and Punctual Lights this extension is considred to be supported in every software that supports GLTF.

Are there any plans / roadmap to add Draco support for GLTF?


The GLTF exporter is developed outside the Blender project, better to ask them directly:

In development. See: https://github.com/KhronosGroup/glTF-Blender-IO/milestone/8.

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