I’m getting different exposure results between Eevee and Cycles.
I’m just switching between render engines, not changing anything in my scene.
Here is the Cycles render:
And the Eevee render:
My scene, and Suzanne’s shader:
Also, from what I’ve seen, it doesn’t seem possible to change Color Management settings independently for each render engine.
If anyone knows why this happens and what can be done to fix it I’d appreciate it.