Deep Compositing with Cycles-X

It would be nice if Blender’s Cycles-X would support Deep Compositing for large scale projects including software like Nuke. The lack of Deep Compositing support is one of those things that really gets to me nearly every time I go to start a new composite with a Blender rendered element. Is Deep Compositing support on the horizon for Cycles-X or Blender as a whole?

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I would like to bump that question to get an answer of some sort, if its within the scope of blender or even in the planning phase? did someone even mention it over there in blender’s offices?