Cycles/EEVEE Improvements - Weekly Reports

Volume Info Node

A Volume Info node was added. The node provides the color, density, flame, and temperature of smoke domains:

Vertex Color Node

A Vertex Color node was added. The node provide a nice interface to select the target Vertex Color:

Vertex Color Alpha

The alpha value of the vertex colors is now exposed:

vertex_color_alpha_compressed

Object Color

The object color property is now exposed through the Object Info node. This is particularly useful when using a tool like Animation Nodes, where colors are computed in Animation Nodes and needs to be passed to the render target. For instance:

color_shift

Notes

For the Vertex Color node, it should be noted that the vertex layers are queried from the mesh of the active object. So if the active object has no mesh, no layer can be selected:

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