Cycles now has a Metal GPU backend, contributed by Apple. Metal GPU rendering is currently supported on
- Apple Silicon computers running macOS 12.2
- Apple computers with AMD graphics card running macOS 12.3
The implementation is in an early state. Performance optimizations and support for Intel GPUs are under development.
Download the latest Blender 3.1 build to test it:
Many thanks to Michael Jones and Apple for contributing this.
Please use this topic for any user feedback. For technical background see the developer.blender.org task.