Hi, this is my first time using this forum, so please forgive me if this isn’t the right way or place to mention this. I tried to contact guitargeek (⚙ D11653 Geometry Nodes: Curve Primitive Star), but i guess from a closed differential that’s not possible?
Anyway, i noticed that the curve primitive “star” has as lowest number of spikes 4 of them. In my country they build cars with a star as branding that has only 3 spikes. So i am sure there are 3-spike-stars in our universe. Is it possible to represent this behaviour of our universe inside blender as well?
Thx.
Technically all stars (we know of) are round in the universe , the spikes are a side effect of poor optic qualities in human eyeballs and/or imaging equipment
Quantummechanics say there are even cubic stars - they just don’t exist long enough for us to look at them
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