Compositor Layout Update with Image Editor>Viewer Node — Right-Click Select

The way that compositor works actually sucks. Today I try to use denoise node with a AO baked texture, to test it, and you can’t do a simple operation like that easily. If you don’t do a render (when you don’t want any render) you can see the composite solution because potato. But also you need to do a node conection, because if you made a render but not connect render with output the composite don’t work…

This part must be redone from a UX pov

click ctrl+shift+click to use the viewer node. and set the image editor to viewer node. (See the image layout above)
Does this works for your workflow?

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Thanks, It improve the workflow, but still being hard to understand the behaviour of the compositor. If I had problems with it after a decade using blender