Color Management in the Viewport (Solid Mode)

Why there isn’t a proper solid mode color management?
Here is an example with the workbench engine ,i believe its solid mode is used in Eevee & Cycles but doesn’t have the proper color management like the rendered mode, the colors& textures look dull & washed out.

Workbench with it’s solid & rendered modes.


Basically what i am asking, is for the solid mode to have the option to do color management or maybe use the workbench rendered mode instead.
I know switching to the “Standard” view transform makes your preview renders match the viewport but again you lose proper color management.

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