Bug or feature: Object origin do not move with object in editmode

Hi there

Bug or feature: Objects can be moved away from their origin in editmode

Can I lock the origin to the object in editmode?



This is the way Blender’s data structures work. A Blender object consists of two parts - the Object and ObjData. The Object part holds spatial information - Location (the origin), Rotation, Scale, basically the stuff you see in the N-key panel. ObjData holds the geometry, the verts, edges and faces. With Linked Duplicates, multiple Objects can share the same ObjData.

In Edit mode, you are editing the geometry (ObjData) and can move it relative to the origin. In Object mode, you are editing Object data which includes the origin.

Thank you to both for answering

…and ++ to stiv