I suspect the problem here is that you are using a small resolution screen. The most screens used for 3d work are HD and it looks fine with Blender out of the box:
On a big 4k screen the problem is even hard to imagine:
Let’s face it - HD screens are pretty much everywhere and 4K screens are becoming more popular and will be even more so when 2.80 will be released. It is getting to be reasonable to dedicate less attention to the smaller than HD resolutions. I am not saying things should stop working, but one might expect some discomfort - that seems to be natural. You can still adjust the scale of the panel to make everything visible and it still works.
Edit: It seems originally I was wrong about screen resolution statistics and HD being the most popular one. I thought so - I haven’t seen a smaller resolution used for work in a while now… Maybe a slight adjustment to the default screen layout would be in order so it works well on popular laptop resolutions(1366x768, 1440x900):