I have a scene that I’m trying to accomplish with a chess piece breaking. The simulation looks okay when the scale is massive however I can’t get the sim to work with the piece being the correct scale. While it’s at the correct scale the simulation just explodes rather than falling. I’ve attached the blend file if anyone would like to take a look. I’d really like to get this working.
I’m also following a tutorial just so you can see where I’m hoping to take this: https://www.youtube.com/watch?v=ErM_qJV5FwQ