Hello
Before I post, is there some sort of ticket system where we could push suggestions/features for devs? I could not find it anywhere.
I’m researching blender and testing what’s what from production/studio point of view.
I’m struggling a little with Images “location”. It appears that once I add the image into blender, there is no gui option to display the original path of the image. Like no image “proporties” if that make sense. I went via script and tried to recover image data via script which worked to the point…
Would it be possible for blender to store the “original path” of the image inside imageNode. Even if it has been converted to relative/absolute/anything else?
I did some import/exports scripts using with bpy.data.libraries.load(path, link=link) as (data_from, data_to):
and it appear that some images may get “lost” and have invalid paths to them.
Getting given image filepath/raw/user/etc/etc all result in an incorrect path to the image. Furthermore having thousand of images and all of them pointing to the same location pretty much is a show stopper for any large project/studio usage in my eyes…
TIA.