APEC
1
I’m trying to achieve 2.93 result in 3.0.0 for my scene with using multiply node for render + AO in Compositing.
Here is a raw render result (3.0.0):
AO itself:
Render + AO (3.0.0):
Why Multiply in 3.0.0 is different than in any other program now?
Works fine in 2.93:
raw render
AO
render+AO
This is a bug in 3.0.0?
Test file for 3.0.0
https://www.mediafire.com/file/34zzsga5p4exzcs/Compositing_Multiply_is_Broken.blend/file
Zuorion
2
For some reason AO goes above 1 (to 2.0f) on background.
1 Like
APEC
3
It seems something wrong with new Cycles-X Shadow Catcher.
https://developer.blender.org/T95244