I’m trying to achieve 2.93 result in 3.0.0 for my scene with using multiply node for render + AO in Compositing.
Why Multiply in 3.0.0 is different than in any other program now?
Works fine in 2.93:
This is a bug in 3.0.0?
Test file for 3.0.0
I’m trying to achieve 2.93 result in 3.0.0 for my scene with using multiply node for render + AO in Compositing.
Why Multiply in 3.0.0 is different than in any other program now?
Works fine in 2.93:
This is a bug in 3.0.0?
Test file for 3.0.0
For some reason AO goes above 1 (to 2.0f) on background.