Blender 2.9 Particles (spray, foam, bubbles) not baking in Fluid Simulation

Hello Everyone! First time posting.

I am currently experimenting with the fluid simulation and I have successfully made a few short animations.
However, when I go to bake the particles, no matter how high of an initial velocity I set or even if I set the liquid resolution division anywhere from 32 to 512, I can’t seem to get any of the particles to appear when they collide with effectors and the domain (checking on the particles node, it says there are 0 particles of spray, foam, or bubbles through all 250 frames).

Any feedback would be much appreciated, thank you!