In Blender 2.8 to select an object element (a bunch of connected faces) you need to select a vert/edge/face and then use Ctrl+L for linked selection.
Since starting using blender 2 years ago I sill wondering why there is no default fourth selection type in Edit Mode for those purposes? Or why we cant do it by double pressing RMB?
The problem here is that when you trying to use select linked it applies to all selected verts/edges/faces and you loses you entire selection.
For example, how I can select the whole left cube without loosing a right cube selection in one click?
In 3ds Max there is a fourth selection type for this situation.
In Modo you can select ‘linked polygons’ by double pressing LMB.
Well, live and learn! Missed this function…
But then it should be some kind of script/macro to change keymap because you need to select something first.
For now there is no way to do it easily
I tried but the problem is that when I do double click it selects the face, then deselects and after that runs linked operation… So it not working at all.
for me i found that using click drag with right mouse for select linked works really well since right click for the 3d cursor and left mouse is the select one.