I noticed that many sculpting software doesn’t implement tough, and this could be taken advantaged of in Blender 2.8. I think it will allow faster workflows to zoom in and pan with your left hand while sculpting or editing with the right.(Opposite if left handed.) If the gizmo in the top right can have touch feature that would also improve workflows. I hope I’m not the only one wanting this. I have another idea for a new method of retopology if the blender devs are interested. I think its an amazing idea for artists that will completely shake the topology world and bring it to an era of ease.
For context: some of the newer wacom cintiq stylus tablets and derivatives support (multi-)touch input.
Thanks for the suggestion, but the better place for that is https://blender.community/c/rightclickselect/.