out of curiosity, on which system?
have you tried the latest drivers?
try starting blender with blender --debug-gpu-force-workarounds
and see if the situation improves,
I know that workarounds have been created for Intel GPUs, but maybe your model is not included and may need it …
It’s the new lenovo yoga c940 with windows 10.
I’ve updated everything through lenovo but I’ve found a newer graphics driver on intels page. It won’t let me install it because it’s not a validated lenovo driver. This might be the issue although everything except Blender 2.8 runs great.
I’ve tried blender --debug-gpu-force-workarounds and it makes no difference.
I don’t have a solution …
just a question … where did you get these 10 frames per second?
perhaps they do not correspond to a real reading …
do one thing … download some demos from here and make and post a video by activating eevee realtime rendering … from there I can tell you if in my opinion you have real problems or not.
The 10 frames was an estimate when navigating in the viewport with just a cube. Scrubbing the timeline with just the cube is also extremely slow. I’ve worked professionally with 3D for 15 years I know when performance is completely off and this is just a grey cube in solid mode.
I have the same problem (laggy interface, even moving the window is laggy!)
Did you find a workarround or any hints?
Intel® Core™ i7-1065G7 CPU, Windows 10 Pro.
By the way, blender 2.79 is running fine on the same machine!