Baked simulation data from Cloth, Smoke and Soft Body are saved in a folder called “blendcache_$file
”. Those from Fluid simulation default to “cache_$file
”.
However:
-
In the UI, “cache” generally refers to volatile data
-
In the English language and in computing in general, “cache” refers to a hidden, temporary storage.
The “blendcache
” folder is neither volatile (it should be kept with great care!) nor hidden or temporary.
The stable version of a simulation cache is referred to as “bake” within the program. Shouldn’t the folder name be changed to something that reflects its stability? “blendbake
” or “bakedata
” come to mind.
Legacy files should be easily dealt with, by making blender look for any of those two names when reading, but only using the new convention when initiating a new bake.
(Inspired by this BSE question)