Bledner's lighting lacks some illumination units



I also think that light should have Kelvin temperature in the light properties without opening node editor and add the non-intuitive “Blackbody” node.

Something like ue4 with a checkbox “Use temperature” instead of color that change the color input to a kelvin slider.

Or a dropdown or button-bar-select instead of checkbox for coherence with the rest of blender.

4 Likes is the proper place to propose feature requests. Please do so, as it will get more attention there.

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