@dfelinto I’m not sure who is the responsible of this, I mention you but feel free to point this towards the correct people.
When we do a link of a simple object, and then we do an override to modify the color of the material, the override is working, we can change the color and it works… but…
… as soon as we save the file, close Blender and open it again, there is no override, it picks teh material of the original linked object, the same happens with the geometry, I can do an override, modify it, but as soon as I save the file and open it again, no override.
Or I’m doing something wrong, or overrides are broken and are not being saved.
This is kind of important in production, because if we need to modify the material of a character for a shot, right now we can’t if we don’t break the link to the library collection, and then if we modify the rig or other thing the changes are not present in the shot :S